
I finished the game with the "true" ending yesterday (which took about 40 hours for me). Hollow Knight is one of the best games ever created. While the difficulty is on the more random side of things, i still love this game for what its trying to do, and how it does it. Aside from that, this game is still amazing and i still love it. These two are not the same bosses from before, and they are the hardest bosses in the game and if you die to them you have to the entire thing all over again. These include two bosses in the end that are completely different from the original ones, the Pure Vessel (harder version of the Hollow Knight) and the Absolute Radiance (harder version of the Radiance). If you die to a boss after the checkpoint, you have to fight all the bosses that came after said checkpoint to return to that boss. There are some checkpoints, but they are very scarce and still makes you fight the bosses. You need to fight and defeat the bosses, except if you die you have to do it all over again from the start, no save spots, checkpoints, nothing. (Spoilers) In Godhome, lies the pantheon of Hallownest, a boss rush that contains every single boss in the game. These ruin the pacing of the game, because dying to the boss means you have to go back and fight it and hope you don't die, making the act of traveling the kingdom to fight the boss very repetitive. Some hard bosses include the dream versions of older bosses, which are either the same boss from before but with a buff, or a completely new boss that you didn't know about. The game has constant difficulty spikes that you can't avoid, some bosses may be easy, while others are incredibly hard.

The difficulty is good, yet on the more punishing side. The kingdom of Hallownest is massive and beautiful, from the bottoms of the Ancient Basin, the caves in Deepnest, the desolate Kingdom's Edge, and beauty of Greenpath, there are so many places to explore that it becomes a passion to run through the areas and admire the scenery. The story is amazing, i love how it involves the player by making them interpret what happens, there over 100 pieces of optional dialog, created for those interested in a good story. As someone that grew up playing Castlevania: Symphony of the Night, i have a very personal connection with Metroidvanias, and, in my opinion, Hollow Knight is the only game that manages to surpass Symphony of the Night. Everything has been expertly crafted, the story, art style, gameplay, and difficulty are all done in ways that i cannot even begin to talk about. This review contains spoilers, click expand to view.
